Dothraki

Fiction

The harsh, rhythmic language of the Dothraki horse lords from Game of Thrones.

Creator
David J. Peterson
Year
2009
Origin
Game of Thrones

Dothraki Vocabulary Preview

Dothraki English Clue
m'athchomaroon hello A formal greeting meaning 'with respect'
hajas goodbye A parting phrase meaning 'be strong'
achrakh stink A strong unpleasant smell
adakhat eat To consume food
ador chair A seat or furniture for sitting
aena morning The early part of the day
afazh hot Having a high temperature
ahesh snow Frozen precipitation
aheshke winter The cold season
ale some An unspecified amount
alegra duck A swimming bird
anha I First person singular pronoun
annithat hurt To cause pain
arakh curved sword A traditional curved warrior's weapon
asavva sky The expanse above the earth
ase word A unit of language or command
asshekh today The present day
astolat speak To utter words
at one The lowest cardinal number
athchomar respect Admiration or reverence

About Dothraki

Dothraki was created by linguist David J. Peterson for HBO's Game of Thrones, based on fragments in George R.R. Martin's novels. The language has over 3,000 words and features a Subject-Verb-Object word order, no written form within its fiction, and vocabulary heavily focused on horses, warfare, and nomadic life. Peterson designed Dothraki to sound harsh yet natural, with influences from Turkish, Russian, Estonian, and Swahili.